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This is the old website. The new site is
http://www.fellowshipofthefourthage.com/
Watch for updates there. Bookmark the new site.

January 2, 2000

Rules of Engagement

For skirmishes or one-on-one combat. the sim on which the conflict will take place may choose to use text based combat or use a hud.
If the sim uses text based, they must also provide moderators for the rp. If they use hud based, they will provide the judges. If there is any argument over the procedure and protocol. it will be resolved at that sim's local level unless if violates our rp limits. In that case...our word is final...

For battles and large scale conflicts...we will use spellfire and will use a notecard method to spell out the particular rules of that particular battle. It will reflect the geography of the sim in which the battle will take place, denoting if there are any safe zones, etc.

 Those who wish to participate in the battle will have one hour before the battle begins to hand in their notecard. It must be completely and correctly filled in and turned into the generals of each "army." If it is not, they may not participate in the battle....no exceptions. They can always hand their notecards in early, but never past the deadline.

Battles will start on time...if a general is late without reason...his army forfeits the battle. Each general has a second in command so there is no excuse for the battle to start late.